“I want the games I create to touch people on a human level, and to talk about the things that we don’t always talk about — like growing up with a strong faith.”
In her own studies, Farah has appreciated having teachers from many different backgrounds, from game design to advertising. They’ve taught her a wide range of skills, including animation, film history, motion capture, augmented reality and virtual reality.
“I want to do environment design, and having so many skills will really help me tell stories through the game world. I’ve also worked on projects in a team with my classmates, which has helped me get better at teamwork and time management,” she says.
After graduation, Farah hopes to work for a studio that produces the type of games she wants to create — “small, beautiful Indie games”.